Username:
   
Password:

I forgot my username or password.

In support of all the students who are displaced from school due to the Corona virus. Access to physics zone and chemistry zone lessons are now available free of charge. This will be maintained at least through August 1st 2020. Learn and be well.

Physics Lessons Review Links Solutions Physics Shop

The Force of Friction

Friction is a force that is created whenever two surfaces move or try to move across each other.

There are two different kinds of contact friction

Static Friction (fs)
The force of friction present when there is no relative motion (no sliding) between the two surfaces in contact.  As you will see in the simulation below, static friction has a range from zero up to some maximum value fs max.
Kinetic Friction (fk)
The force of friction present when there is relative motion (sliding) between the two surfaces in contact.
<embed SRC="friction.gif" WIDTH="580" HEIGHT="179">

In this simulation you see a block sitting on a level table.  You can place an applied force on the object by pressing the "More Force" button.   Each time you press the button the applied force will increase.  As you use this simulation there are several things you should notice. [QuickTime version]

The force of friction depends upon both surfaces in contact and the normal force.  A mathematical relationship can be created that relates the force of friction for any two surfaces to the normal force.

In this first example, a block of wood is shown sliding across a wooden table.  (notice the cause of this sliding is not shown)  Notice that the force of kinetic friction (fk) is equal to 40% of the normal force (FN).   Another way of writing this relationship would be  
If the weight of the block is doubled, the normal force doubles, and the force of friction becomes doubled.  Once again we find that the force of kinetic friction (fk) is equal to 40% of the normal force (FN).  Another way of writing this relationship would be   
Since this value is true for any weight of wood on wood, we say this value represents the coefficient of kinetic friction for wood on wood.  The coefficient is the percentage of the normal force that can be delivered as friction.

The formula for the coefficient of kinetic friction is
That funny looking m or u is really the Greek letter "mu."


[QuickTime Version of all 3]

When looking at wood on asphalt, we find that the amount of friction on the block increased for for the same amount of weight.  Notice that the force of kinetic friction (fk) is equal to 60% of the normal force (FN) or we could say

A different coefficient can be used to describe the relationship between the maximum force of static friction and the normal force.  It's called the coefficient of static friction and its formula looks like    

The maximum force of static friction is used because static friction has a whole range from zero Newtons up to the maximum force of static friction.

The coefficients for static and kinetic friction are listed in some reference tables.  The coefficient of static friction is usually a little bit higher than coefficient of kinetic friction for the same two surfaces.  When coefficients are listed they must be given for one surface on another surface (ie wood-on-asphalt).  The higher the coefficient, the greater the force of friction.   The table below lists the coefficients for a few common surfaces used in physics.   They are arranged from "sticky" to slippery.

surface-on-surface  
hook velcro-on-fuzzy velro >6.0 >5.9

avg tire-on-dry pavement 0.9 0.8
grooved tire-on-wet pavement 0.8 0.7
glass-on-glass 0.9 0.4
metal-on-metal (dry) 0.6 0.4
smooth tire-on-wet pavement 0.5 0.4
metal-on-metal (lubricated) 0.1 0.05
steel-on-ice 0.1 0.05
steel-on-teflon 0.05 0.05

You should keep in mind that it isn't possible to give accurate values for the coefficient of frictions due to changing surface smoothness.  For example, not all pieces of metal have the same surface smoothness.  Some that are highly polished may be more slippery than others that are pitted or scratched.  These values are just meant to give you the approximate values.